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Rebuild, RestoreRebuild, Restore

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Rebuild, Restore

Rebuild, Restore - In desolation, lies an opportunity for salvation.

In this piece, I explore the topic of thriving. In a world where new ideas and advancements become old news in a matter of months, primitive creations become long forgotten by the people who made them. Rising from the ruins, where once stood a rigid monument of control, it becomes host to a fragile yet nature’s persistent growth.

Switching back into the CG industry after four years in augmented reality, I sometimes wonder if I lost precious time I could have spent advancing my craft. As I rebuild my career, I feel ever more persistent in my drive to study, create, and thrive beautifully. Perhaps this artwork is a self-reflection of myself.

For this project, I used Houdini, a tool I’m growing increasingly fond of and centering my creations around. I developed a procedural system that allows me to add damage to a 3D model, insert reinforcement bars into the concrete structure, and scatter crystals—while keeping everything fully art-directable. I decided to render within Blender, as it proved to be the most performant and VRAM-efficient renderer, all while still delivering realistic visuals. The final images were then taken into Nuke for compositing and color grading.

Client / AgencyClient / Agency
Personal work
RoleRole
Art Direction, 3D Design
YearYear
2025
Rebuild, Restore — 1
Rebuild, Restore — 2
Rebuild, Restore — 3

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Roman G. Pillai © 2026Roman G. Pillai © 2026